Toxic

The past months I have been busy finishing the L3Deformer toolset for Maya, but luckily I had a few ours one evening some weeks ago to write this track. We used it for the L3Deformer demonstration videos. It was composed and arranged in Fruityloops.

Toxic by Lightstorm3D

Buddha – Volumetric Shading

New project added to the tech zone that shows a volumetric dissolve using our lsVolumetric and lsCrumple3D shaders for Mental Ray.

Bubbles

New project added to the tech zone that shows procedural generation of bubbles using a custom tool.

Amiga Flashback

New technical Amiga game development article added to the retro section.

Mall of America

New project added to the tech zone that reveals some details how we used custom tools to build a mall for a game intro.

Repro Volumetrics

New project added to the tech zone showing a pseudo volumetric rendering similar to Maya’s fluids. The effect was created with our proprietary particle tool lsRepro.

Cube Grid

New project added to the tech zone done with our proprietary particle tool lsRepro that shows a 3D grid of cubes animated with a 4D Perlin noise.

Pixelated

New project added to the tech zone showing the assembly of a logo using our proprietary particle tool lsRepro.

Welcome

Hi there,

This is my private blog where I share information about commercial and private projects I have been working on. Here you will probably find more technical details and addenda to the information we provide on the Lightstorm3D main site. I hope you enjoy your visit.

Cheers,
Dirk