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		<title>Buddha &#8211; Volumetric Shading</title>
		<link>http://www.lightstorm3d.com/dirk/?p=216</link>
		<comments>http://www.lightstorm3d.com/dirk/?p=216#comments</comments>
		<pubDate>Tue, 15 Dec 2009 16:33:21 +0000</pubDate>
		<dc:creator>Dirk</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.lightstorm3d.com/dirk/?p=216</guid>
		<description><![CDATA[


New project added to the tech zone that shows a volumetric dissolve using our lsVolumetric and lsCrumple3D shaders for Mental Ray.


]]></description>
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<td width="160" valign="top"><a href="http://www.lightstorm3d.com/dirk/?page_id=200"><img src="../../data_dirk/tech_zone/volumetricShading/buddha_icon.png" width="150" height="112" border="0" /></a></td>
<td valign="top">New <a href="http://www.lightstorm3d.com/dirk/?page_id=200">project</a> added to the <a href="http://www.lightstorm3d.com/dirk/?page_id=3">tech zone</a> that shows a volumetric dissolve using our <em>lsVolumetric</em> and <em>lsCrumple3D</em> shaders for Mental Ray.</td>
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		<title>Bubbles</title>
		<link>http://www.lightstorm3d.com/dirk/?p=180</link>
		<comments>http://www.lightstorm3d.com/dirk/?p=180#comments</comments>
		<pubDate>Mon, 16 Nov 2009 14:23:25 +0000</pubDate>
		<dc:creator>Dirk</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.lightstorm3d.com/dirk/?p=180</guid>
		<description><![CDATA[


New  project added to the tech zone that shows procedural generation of bubbles using a custom tool.


]]></description>
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<td width="160" valign="top"><a href="http://www.lightstorm3d.com/dirk/?page_id=164"><img src="../../data_dirk/tech_zone/bubbles/bubbles_icon.png" width="150" height="112" border="0" /></a></td>
<td valign="top">New  <a href="http://www.lightstorm3d.com/dirk/?page_id=164">project</a> added to the <a href="http://www.lightstorm3d.com/dirk/?page_id=3">tech zone</a> that shows procedural generation of bubbles using a custom tool.</td>
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		<title>Amiga Flashback</title>
		<link>http://www.lightstorm3d.com/dirk/?p=137</link>
		<comments>http://www.lightstorm3d.com/dirk/?p=137#comments</comments>
		<pubDate>Thu, 12 Nov 2009 22:43:06 +0000</pubDate>
		<dc:creator>Dirk</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.lightstorm3d.com/dirk/?p=137</guid>
		<description><![CDATA[


New technical Amiga game development article added to the retro section.


]]></description>
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<td width="160" valign="top"><a href="http://www.lightstorm3d.com/dirk/?page_id=97"></a><a href="http://www.lightstorm3d.com/dirk/?page_id=73"></a><a href="http://www.lightstorm3d.com/dirk/?page_id=114"></a><a href="http://www.lightstorm3d.com/dirk/?page_id=130"><img src="../../data_dirk/retro/amigaDevelopment/longTracker_icon.png" width="150" height="112" border="0" /></a><a href="http://www.lightstorm3d.com/dirk/?page_id=57"></a></td>
<td valign="top">New technical Amiga game development <a href="http://www.lightstorm3d.com/dirk/?page_id=130">article</a> added to the <a href="http://www.lightstorm3d.com/dirk/?page_id=6">retro</a> section.</td>
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		<title>Mall of America</title>
		<link>http://www.lightstorm3d.com/dirk/?p=123</link>
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		<pubDate>Thu, 12 Nov 2009 19:45:15 +0000</pubDate>
		<dc:creator>Dirk</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[lsRepro]]></category>

		<guid isPermaLink="false">http://www.lightstorm3d.com/dirk/?p=123</guid>
		<description><![CDATA[


New project added to the tech zone that reveals some details how we used custom tools to build a mall for a game intro.


]]></description>
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<td width="160" valign="top"><a href="http://www.lightstorm3d.com/dirk/?page_id=97"></a><a href="http://www.lightstorm3d.com/dirk/?page_id=73"></a><a href="http://www.lightstorm3d.com/dirk/?page_id=114"><img src="../../data_dirk/tech_zone/moa/moa_icon.png" width="150" height="112" border="0" /></a><a href="http://www.lightstorm3d.com/dirk/?page_id=57"></a></td>
<td valign="top">New <a href="http://www.lightstorm3d.com/dirk/?page_id=114">project</a> added to the <a href="http://www.lightstorm3d.com/dirk/?page_id=3">tech zone</a> that reveals some details how we used custom tools to build a mall for a game intro.</td>
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		<title>Repro Volumetrics</title>
		<link>http://www.lightstorm3d.com/dirk/?p=103</link>
		<comments>http://www.lightstorm3d.com/dirk/?p=103#comments</comments>
		<pubDate>Thu, 12 Nov 2009 16:42:37 +0000</pubDate>
		<dc:creator>Dirk</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[lsRepro]]></category>

		<guid isPermaLink="false">http://www.lightstorm3d.com/dirk/?p=103</guid>
		<description><![CDATA[


New project added to the tech zone showing a pseudo volumetric rendering similar to Maya&#8217;s fluids. The effect was created with our proprietary particle tool lsRepro.


]]></description>
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<td width="160" valign="top"><a href="http://www.lightstorm3d.com/dirk/?page_id=97"><img src="../../data_dirk/tech_zone/volumetric/volumetric_icon.png" width="150" height="112" border="0" /></a><a href="http://www.lightstorm3d.com/dirk/?page_id=73"></a><a href="http://www.lightstorm3d.com/dirk/?page_id=57"></a></td>
<td valign="top">New <a href="http://www.lightstorm3d.com/dirk/?page_id=97">project</a> added to the <a href="http://www.lightstorm3d.com/dirk/?page_id=3">tech zone</a> showing a pseudo volumetric rendering similar to Maya&#8217;s fluids. The effect was created with our proprietary particle tool <em>lsRepro.</em></td>
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		<title>Cube Grid</title>
		<link>http://www.lightstorm3d.com/dirk/?p=85</link>
		<comments>http://www.lightstorm3d.com/dirk/?p=85#comments</comments>
		<pubDate>Wed, 11 Nov 2009 00:33:54 +0000</pubDate>
		<dc:creator>Dirk</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[lsRepro]]></category>

		<guid isPermaLink="false">http://www.lightstorm3d.com/dirk/?p=85</guid>
		<description><![CDATA[


New project added to the tech zone done with our proprietary particle tool lsRepro that shows a 3D grid of cubes animated with a 4D Perlin noise.


]]></description>
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<td width="160" valign="top"><a href="http://www.lightstorm3d.com/dirk/?page_id=73"><img src="../../data_dirk/tech_zone/perlinVoxel/perlinVoxel_icon.png" width="150" height="112" border="0" /></a><a href="http://www.lightstorm3d.com/dirk/?page_id=57"></a></td>
<td valign="top">New <a href="http://www.lightstorm3d.com/dirk/?page_id=73">project</a> added to the <a href="http://www.lightstorm3d.com/dirk/?page_id=3">tech zone</a> done with our proprietary particle tool <em>lsRepro </em>that shows a 3D grid of cubes animated with a 4D Perlin noise.</td>
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		<title>Pixelated</title>
		<link>http://www.lightstorm3d.com/dirk/?p=68</link>
		<comments>http://www.lightstorm3d.com/dirk/?p=68#comments</comments>
		<pubDate>Tue, 10 Nov 2009 16:21:59 +0000</pubDate>
		<dc:creator>Dirk</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[lsRepro]]></category>

		<guid isPermaLink="false">http://www.lightstorm3d.com/dirk/?p=68</guid>
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New project added to the tech zone showing the assembly of a logo using our proprietary particle tool lsRepro.
     


]]></description>
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<td width="160" valign="top"><a href="http://www.lightstorm3d.com/dirk/?page_id=57"><img src="../../data_dirk/tech_zone/pixelated/pixelated_icon.png" width="150" height="112" border="0" /></a></td>
<td valign="top">New <a href="http://www.lightstorm3d.com/dirk/?page_id=57">project</a> added to the <a href="http://www.lightstorm3d.com/dirk/?page_id=3">tech zone</a> showing the assembly of a logo using our proprietary particle tool <em>lsRepro</em>.
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		<title>Welcome</title>
		<link>http://www.lightstorm3d.com/dirk/?p=40</link>
		<comments>http://www.lightstorm3d.com/dirk/?p=40#comments</comments>
		<pubDate>Sun, 08 Nov 2009 22:53:04 +0000</pubDate>
		<dc:creator>Dirk</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.lightstorm3d.com/dirk/?p=40</guid>
		<description><![CDATA[Hi there,
This is my private blog where I share information about commercial and private projects I have been working on. Here you will probably find more technical details and addenda to the information we provide on the Lightstorm3D main site. I hope you enjoy your visit.
Cheers,
Dirk
]]></description>
			<content:encoded><![CDATA[<p>Hi there,</p>
<p>This is my private blog where I share information about commercial and private projects I have been working on. Here you will probably find more technical details and addenda to the information we provide on the <a title="Lightstorm3D" href="http://www.lightstorm3d.com" target="_self">Lightstorm3D</a> main site. I hope you enjoy your visit.</p>
<p>Cheers,<br />
Dirk</p>
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