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Maya Tools - Getting Started

Newcomer Section

Maya Tool Collections

Lightstorm3D Toolbox *

Maya MEL Scripts

Blend Node
Cleanup
Connect Poly Shape (CPS)
Create Chain
Create Tube
Create Wire
Curve Length
Cycle Anim Curve
Cycle Shelves
DOF Control
Footstep System
Insert Isoparm
LS3D Copy Vertex Pos
Motion Control
Multi Influence
Randomize Channel
Randomize Points
Pivot Toolbox
Scale Anim Curve
Snap Point To Grid
Spiral

Maya Plug-ins

Beep
Bit Commands
Frame Booster
Invert Matrix
LS3D Library
Notepad
Random Grid

*NEW

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Author: Dirk Bialluch
Graphics: Kay Poprawe


The Lightstorm3D Toolbox provides a free collection of Maya tools. It contains a host of tools and presents them in a compact and customizable UI. Some of the tools are just wrappers for existing Maya tools that alter the workflow or add new functionality. The toolbox will integrate some tools you may already know from our Pivot Toolbox or CPS in an updated form.

Currently, the toolbox consists of 2 main sections:

  • Transformation
    • Manipulator tools
    • Pivot tools
    • Rotation axis tools
  • Display
    • Object and component display
    • Panel display

We are continuously extending the toolbox and adding new options to existing tools so this list should grow really fast. You can set the toolbox to "Developer Mode" to access all tools currently under development and to have a look what will be coming next.

The toolbox may also be interesting for MEL programmers, because it ships with some of our MEL libraries and adds a host of C++ based commands like matrix and string functions. At some point we will also start to add new nodes but this will not happen until we finished the most basic tools.

We are planning to release a Linux version but have not determined a date yet.

Please note, this toolbox is provided AS IS without warrenty of any kind. Even alpha releases are tested to some degree and usually should run stable within Maya's environment.




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