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Games

Tortuga - Two Treasures
2006

Mall of America
Kicker Manager 2004
Holiday World

2004
Sacred
2003
Bundesliga Manager X
2001
Pizza Connection 2
2000

Film

Urmel aus dem Eis
2005
Back to Gaya
2004

Visualization

DTE
2006
Ballpoint Pen
2003

Research

Brook
2003
Mountain Flight  
Cloud Flythrough  
Tree Magic
2002

Software Development

Fur Simulation
2002
CPS
Footstep System
1999

Portfolio

Tree Magic
Copyright 2002 Dirk Bialluch

Artist
Dirk Bialluch
Software
Maya 4.0
System
Dual AMD 2.4GHz, GeForce2 Pro

Tree Magic is a MEL script based tree generator. We created this tool at Ambient Entertainment for the feature film Back to Gaya. Trunk and branch geometry is created with Nurbs. Leave instances are positioned along the branches using a plug-in. This plug-in simultaneously controls the animation of the leaves. As leave geometry an internally generated shape or any user defined polygon object can be used. Animation of the branches is realized using another plug-in. Here we rotate the branches simply about their origin, which is totally adequate when doing a wide angle shot and calculation is multiple times faster as if we used real nurbs deformations. For leaves and branches the same animation parameter are used, such as wind intensity and speed.

This sequence shows a Tree Magic motion test. The corn was created using Paint Effects. The test was done to show, how Tree Magic and Paint Effects motion match each other.



Still


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