L3Deformer V1.1 for Maya 2016 Released

We just released L3Deformer V1.1 for Maya 2016!

This upgrade introduces a lot of new features including:

  • Collision Deformer
    • Bulge computation added
    • Velocity computation added
    • Primitive sphere collision shape added
    • Collision depth can now be limited
    • Post relax collision can now be turned off
  • Texture Deformer
    • UV based texture sampling added to support 2D textures
  • General
    • Threading can now be controlled per node
    • Several UI updates and cleanup

Please check out the version history for a detailed list of addtions and changes.

We have completely revamped the L3Deformer Overview page and added animated examples. We are going to release more sample scenes and tutorials.

This upgrade requires L3Library V1.4.1 or later.

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