L3Library V1.3.3 for Maya 2011 - 2015 Released

L3Library is now available for Maya 2015 Windows.

V1.3.3 introduces a new UV projection node that creates mesh UVs from a perspective camera. We also added a function to copy shader assignments from a source mesh to multiple identical target meshes.

We also implemented a workaround to handle the floating shelf docking problem introduced with Maya 2014. The right mouse button popup menu now lets you choose the dock region which instantly fixes the resize issue. The bug causing this issue has been fixed by Autodesk in Maya 2015.

This will most likely be the last L3Library release that supports Maya 2011.

Comments are closed.